#Don't build if openal is not there
IF(OPENAL_FOUND)
INCLUDE_DIRECTORIES(${OPENAL_INCLUDE_DIR} ${SDL_INCLUDE_DIR} )
FILE( GLOB OpenALAudio_files *.cpp )
ADD_GEMRB_PLUGIN (OpenALAudio ${OpenALAudio_files} )
TARGET_LINK_LIBRARIES(OpenALAudio ${OPENAL_LIBRARY} ${SDL_LIBRARY} ${CMAKE_THREAD_LIBS_INIT})
ENDIF(OPENAL_FOUND)
