TITLE: Run Down Future

NAME: Jhem Murray
COUNTRY: Scotland, UK

EMAIL: jhem_m@hotmail.com
WEBPAGE: http://www.jpixel.com

TOPIC: Future
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: jhemfin.jpg
RENDERER USED: 
    MAX 3 Default Scanline Renderer


TOOLS USED: 
    MAX 3, Paint Shop Pro (borders)


RENDER TIME: 
    21 hrs


HARDWARE USED: 
    AMD Duron 800 MHz, 512 MB RAM


IMAGE DESCRIPTION: 

I went for a distorted look


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

All modelling was created in MAX 3, I created building texture maps in Paint
Shop and mapped them onto the models using some displacement mapping to give
them bumps. I used a photo of a delorean (from back to the future movie) to
create the delorean model and map it. I used a map for the camera lens, it gave
me a distorted perspective which I found interesting, so I kept it. I also used
Depth of Blur and some atmospheric apparatus such as Volume fog to give distant
buildings a haze.

I used many omni lights with Glow to create the various glows in the scene.

Overall, the geometry was simple, most of the detail was created with
displacement map modelling.





