﻿<?xml version="1.0" encoding="utf-8"?><Type Name="BuildSettings" FullName="Microsoft.Build.BuildEngine.BuildSettings"><TypeSignature Language="C#" Value="public enum BuildSettings" /><AssemblyInfo><AssemblyName>Microsoft.Build.Engine</AssemblyName><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.Enum</BaseTypeName></Base><Attributes><Attribute><AttributeName>System.Flags</AttributeName></Attribute></Attributes><Docs><remarks>To be added.</remarks><since version="2.0" /><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Specifies the settings for a build. </para></summary></Docs><Members><Member MemberName="DoNotResetPreviouslyBuiltTargets"><MemberSignature Language="C#" Value="DoNotResetPreviouslyBuiltTargets" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Microsoft.Build.BuildEngine.BuildSettings</ReturnType></ReturnValue><Docs><since version="2.0" /><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Specifies that no important external state has changed and no previously built targets should be rebuilt.</para></summary></Docs><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="None"><MemberSignature Language="C#" Value="None" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Microsoft.Build.BuildEngine.BuildSettings</ReturnType></ReturnValue><Docs><since version="2.0" /><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Specifies that the build should run normally.</para></summary></Docs><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member></Members></Type>