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MaterialX 1.38.2
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This is the complete list of members for GLTextureHandler, including all inherited members.
| _boundTextureLocations (defined in GLTextureHandler) | GLTextureHandler | protected |
| _imageCache (defined in ImageHandler) | ImageHandler | protected |
| _imageLoaders (defined in ImageHandler) | ImageHandler | protected |
| _invalidImage (defined in ImageHandler) | ImageHandler | protected |
| _resolver (defined in ImageHandler) | ImageHandler | protected |
| _searchPath (defined in ImageHandler) | ImageHandler | protected |
| _zeroImage (defined in ImageHandler) | ImageHandler | protected |
| acquireImage(const FilePath &filePath) | ImageHandler | |
| addLoader(ImageLoaderPtr loader) | ImageHandler | |
| bindImage(ImagePtr image, const ImageSamplingProperties &samplingProperties) override | GLTextureHandler | virtual |
| cacheImage(const string &filePath, ImagePtr image) (defined in ImageHandler) | ImageHandler | protected |
| clearImageCache() | ImageHandler | inline |
| create(ImageLoaderPtr imageLoader) (defined in GLTextureHandler) | GLTextureHandler | inlinestatic |
| createRenderResources(ImagePtr image, bool generateMipMaps) override | GLTextureHandler | virtual |
| getBoundTextureLocation(unsigned int resourceId) | GLTextureHandler | |
| getCachedImage(const FilePath &filePath) (defined in ImageHandler) | ImageHandler | protected |
| getFilenameResolver() const | ImageHandler | inline |
| getInvalidImage() const | ImageHandler | inline |
| getNextAvailableTextureLocation() (defined in GLTextureHandler) | GLTextureHandler | protected |
| getReferencedImages(DocumentPtr doc) | ImageHandler | |
| getSearchPath() const | ImageHandler | inline |
| getZeroImage() const | ImageHandler | inline |
| GLTextureHandler(ImageLoaderPtr imageLoader) (defined in GLTextureHandler) | GLTextureHandler | protected |
| ImageHandler(ImageLoaderPtr imageLoader) (defined in ImageHandler) | ImageHandler | protected |
| loadImage(const FilePath &filePath) (defined in ImageHandler) | ImageHandler | protected |
| mapAddressModeToGL(ImageSamplingProperties::AddressMode addressModeEnum) | GLTextureHandler | static |
| mapFilterTypeToGL(ImageSamplingProperties::FilterType filterTypeEnum, bool enableMipmaps) | GLTextureHandler | static |
| mapTextureFormatToGL(Image::BaseType baseType, unsigned int channelCount, bool srgb, int &glType, int &glFormat, int &glInternalFormat) | GLTextureHandler | static |
| releaseRenderResources(ImagePtr image=nullptr) override | GLTextureHandler | virtual |
| saveImage(const FilePath &filePath, ConstImagePtr image, bool verticalFlip=false) | ImageHandler | |
| setFilenameResolver(StringResolverPtr resolver) | ImageHandler | inline |
| setSearchPath(const FileSearchPath &path) | ImageHandler | inline |
| supportedExtensions() | ImageHandler | |
| unbindImage(ImagePtr image) override | GLTextureHandler | virtual |
| unbindImages() | ImageHandler | |
| ~ImageHandler() (defined in ImageHandler) | ImageHandler | inlinevirtual |