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MaterialX 1.38.2
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This is the complete list of members for ShaderPort, including all inherited members.
| _flags (defined in ShaderPort) | ShaderPort | protected |
| _geomprop (defined in ShaderPort) | ShaderPort | protected |
| _metadata (defined in ShaderPort) | ShaderPort | protected |
| _name (defined in ShaderPort) | ShaderPort | protected |
| _node (defined in ShaderPort) | ShaderPort | protected |
| _path (defined in ShaderPort) | ShaderPort | protected |
| _semantic (defined in ShaderPort) | ShaderPort | protected |
| _type (defined in ShaderPort) | ShaderPort | protected |
| _unit (defined in ShaderPort) | ShaderPort | protected |
| _value (defined in ShaderPort) | ShaderPort | protected |
| _variable (defined in ShaderPort) | ShaderPort | protected |
| getFlag(uint32_t flag) const | ShaderPort | inline |
| getFlags() const | ShaderPort | inline |
| getFullName() const | ShaderPort | |
| getGeomProp() const | ShaderPort | inline |
| getMetadata() | ShaderPort | inline |
| getMetadata() const | ShaderPort | inline |
| getName() const | ShaderPort | inline |
| getNode() | ShaderPort | inline |
| getNode() const | ShaderPort | inline |
| getPath() const | ShaderPort | inline |
| getSelf() | ShaderPort | inline |
| getSemantic() const | ShaderPort | inline |
| getType() const | ShaderPort | inline |
| getUnit() const | ShaderPort | inline |
| getValue() const | ShaderPort | inline |
| getVariable() const | ShaderPort | inline |
| isBindInput() const | ShaderPort | inline |
| isEmitted() const | ShaderPort | inline |
| isUniform() const | ShaderPort | inline |
| setBindInput() | ShaderPort | inline |
| setEmitted() | ShaderPort | inline |
| setFlag(uint32_t flag, bool value) | ShaderPort | inline |
| setFlags(uint32_t flags) | ShaderPort | inline |
| setGeomProp(const string &geomprop) | ShaderPort | inline |
| setMetadata(ShaderMetadataVecPtr metadata) | ShaderPort | inline |
| setName(const string &name) | ShaderPort | inline |
| setPath(const string &path) | ShaderPort | inline |
| setSemantic(const string &semantic) | ShaderPort | inline |
| setType(const TypeDesc *type) | ShaderPort | inline |
| setUniform() | ShaderPort | inline |
| setUnit(const string &unit) | ShaderPort | inline |
| setValue(ValuePtr value) | ShaderPort | inline |
| setVariable(const string &name) | ShaderPort | inline |
| ShaderPort(ShaderNode *node, const TypeDesc *type, const string &name, ValuePtr value=nullptr) | ShaderPort |