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MaterialX 1.38.2
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This is the complete list of members for GenContext, including all inherited members.
| _inputSuffix (defined in GenContext) | GenContext | protected |
| _nodeImpls (defined in GenContext) | GenContext | protected |
| _options (defined in GenContext) | GenContext | protected |
| _outputSuffix (defined in GenContext) | GenContext | protected |
| _reservedWords (defined in GenContext) | GenContext | protected |
| _sg (defined in GenContext) | GenContext | protected |
| _sourceCodeSearchPath (defined in GenContext) | GenContext | protected |
| _userData (defined in GenContext) | GenContext | protected |
| addInputSuffix(const ShaderInput *input, const string &suffix) | GenContext | |
| addNodeImplementation(const string &name, ShaderNodeImplPtr impl) | GenContext | |
| addOutputSuffix(const ShaderOutput *output, const string &suffix) | GenContext | |
| addReservedWords(const StringSet &names) | GenContext | inline |
| clearNodeImplementations() | GenContext | |
| clearUserData() | GenContext | |
| findNodeImplementation(const string &name) const | GenContext | |
| GenContext(ShaderGeneratorPtr sg) | GenContext | |
| GenContext()=delete (defined in GenContext) | GenContext | protected |
| getInputSuffix(const ShaderInput *input, string &suffix) const | GenContext | |
| getNodeImplementationNames(StringSet &names) | GenContext | |
| getOptions() | GenContext | inline |
| getOptions() const | GenContext | inline |
| getOutputSuffix(const ShaderOutput *output, string &suffix) const | GenContext | |
| getReservedWords() const | GenContext | inline |
| getShaderGenerator() | GenContext | inline |
| getUserData(const string &name) | GenContext | inline |
| popUserData(const string &name) | GenContext | inline |
| pushUserData(const string &name, GenUserDataPtr data) | GenContext | inline |
| registerSourceCodeSearchPath(const FilePath &path) | GenContext | inline |
| registerSourceCodeSearchPath(const FileSearchPath &path) | GenContext | inline |
| removeInputSuffix(const ShaderInput *input) | GenContext | |
| removeOutputSuffix(const ShaderOutput *output) | GenContext | |
| resolveSourceFile(const FilePath &filename) const | GenContext | inline |