| Color3d()=default (defined in Color3d) | Color3d | |
| Color3d(double r, double g, double b) (defined in Color3d) | Color3d | inline |
| data() | VectorN< Color3d, double, 3 > | inline |
| data() const | VectorN< Color3d, double, 3 > | inline |
| dot(const Color3d &rhs) const | VectorN< Color3d, double, 3 > | inline |
| getMagnitude() const | VectorN< Color3d, double, 3 > | inline |
| getNormalized() const | VectorN< Color3d, double, 3 > | inline |
| numElements() | VectorN< Color3d, double, 3 > | inlinestatic |
| operator!=(const Color3d &rhs) const | VectorN< Color3d, double, 3 > | inline |
| operator*(const Color3d &rhs) const | VectorN< Color3d, double, 3 > | inline |
| operator*(double s) const | VectorN< Color3d, double, 3 > | inline |
| operator*=(const Color3d &rhs) | VectorN< Color3d, double, 3 > | inline |
| operator*=(double s) | VectorN< Color3d, double, 3 > | inline |
| operator+(const Color3d &rhs) const | VectorN< Color3d, double, 3 > | inline |
| operator+=(const Color3d &rhs) | VectorN< Color3d, double, 3 > | inline |
| operator-(const Color3d &rhs) const | VectorN< Color3d, double, 3 > | inline |
| operator-() const | VectorN< Color3d, double, 3 > | inline |
| operator-=(const Color3d &rhs) | VectorN< Color3d, double, 3 > | inline |
| operator/(const Color3d &rhs) const | VectorN< Color3d, double, 3 > | inline |
| operator/(double s) const | VectorN< Color3d, double, 3 > | inline |
| operator/=(const Color3d &rhs) | VectorN< Color3d, double, 3 > | inline |
| operator/=(double s) | VectorN< Color3d, double, 3 > | inline |
| operator<(const Color3d &rhs) const | VectorN< Color3d, double, 3 > | inline |
| operator==(const Color3d &rhs) const | VectorN< Color3d, double, 3 > | inline |
| operator[](size_t i) | VectorN< Color3d, double, 3 > | inline |
| operator[](size_t i) const | VectorN< Color3d, double, 3 > | inline |