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MaterialX 1.38.2
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Convert node implementation. More...
#include <ConvertNode.h>
Public Member Functions | |
| void | emitFunctionCall (const ShaderNode &node, GenContext &context, ShaderStage &stage) const override |
| Emit the function call or inline source code for given node instance in the given context. More... | |
Public Member Functions inherited from ShaderNodeImpl | |
| virtual const string & | getTarget () const |
| Return an identifier for the target used by this implementation. More... | |
| virtual void | initialize (const InterfaceElement &element, GenContext &context) |
| Initialize with the given implementation element. More... | |
| const string & | getName () const |
| Return the name of this implementation. | |
| size_t | getHash () const |
| Return a hash for this implementation. More... | |
| virtual void | addInputs (ShaderNode &node, GenContext &context) const |
| Add additional inputs on the node. More... | |
| virtual void | setValues (const Node &node, ShaderNode &shaderNode, GenContext &context) const |
| Set values for additional inputs on the node. More... | |
| virtual void | createVariables (const ShaderNode &node, GenContext &context, Shader &shader) const |
| Create shader variables needed for the implementation of this node (e.g. More... | |
| virtual void | emitFunctionDefinition (const ShaderNode &node, GenContext &context, ShaderStage &stage) const |
| Emit function definition for the given node instance. More... | |
| virtual void | emitFunctionCall (const ShaderNode &node, GenContext &context, ShaderStage &stage) const |
| Emit the function call or inline source code for given node instance in the given context. More... | |
| virtual ShaderGraph * | getGraph () const |
| Return a pointer to the graph if this implementation is using a graph, or returns nullptr otherwise. More... | |
| virtual bool | isEditable (const ShaderInput &) const |
| Returns true if an input is editable by users. More... | |
| virtual bool | isEditable (const ShaderGraphInputSocket &) const |
| Returns true if a graph input is accessible by users. More... | |
Static Public Member Functions | |
| static ShaderNodeImplPtr | create () |
Additional Inherited Members | |
Protected Member Functions inherited from ShaderNodeImpl | |
| ShaderNodeImpl () | |
| Protected constructor. | |
Protected Attributes inherited from ShaderNodeImpl | |
| string | _name |
| size_t | _hash |
Convert node implementation.
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overridevirtual |
Emit the function call or inline source code for given node instance in the given context.
Reimplemented from ShaderNodeImpl.