#include <numeric_conversion.h>
template<typename T, typename S, FloatRoundStyle Round = FloatRoundStyle::round_to_nearest> 
      
 
 
template<typename T, typename S, FloatRoundStyle Round = FloatRoundStyle::round_to_nearest> 
      
 
 
template<typename T, typename S, FloatRoundStyle Round = FloatRoundStyle::round_to_nearest> 
 
 
template<typename T, typename S, FloatRoundStyle Round = FloatRoundStyle::round_to_nearest> 
 
 
template<typename T, typename S, FloatRoundStyle Round = FloatRoundStyle::round_to_nearest> 
 
 
The documentation for this struct was generated from the following file: