public interface IBehavior extends IActivatable, IAdaptable.Bound<IVisualPart<? extends javafx.scene.Node>>
IBehavior interface extends
IAdaptable.Bound and
IActivatable. Usually, implementations observe some model and perform
actions in reaction to model changes, e.g. displaying feedback and handles
when its IAdaptable is selected.activeadaptableIAdaptable.Bound.Impl<T extends IAdaptable>ACTIVE_PROPERTY| Modifier and Type | Method and Description |
|---|---|
IVisualPart<? extends javafx.scene.Node> |
getHost()
Returns the host
IVisualPart of this IBehavior, i.e. the
part where this behavior is registered as an adapter. |
activate, activeProperty, deactivate, isActiveadaptableProperty, getAdaptable, setAdaptableIVisualPart<? extends javafx.scene.Node> getHost()
IVisualPart of this IBehavior, i.e. the
part where this behavior is registered as an adapter.IVisualPart of this IBehavior.Copyright (c) 2014, 2016 itemis AG and others. All rights reserved.